![]() ![]() Similarly, the update will not make use of the dedicated audio hardware in the PS5 and Xbox Series X. “There’s a balance to strike, and we thought for now using ray tracing would not benefit that competitiveness, which is why we focused on 120FPS.” “The idea was to get as close as possible to the competitiveness of PC hardware, which is why we focused on getting up to 120FPS,” Elbawab explained. That means no high-resolution texture pack, and definitely no ray tracing.
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